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Salami

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Salami last won the day on July 25

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About Salami

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  1. Salami

    Dodgiest Robbery Gone Right

    You can not commit any serious crimes in a Safe Zone. These crimes include arson, stealing, robbing, killing, hostage taking, etc. Breaching the Safe Zone rules can be punished by a kick or a ban.
  2. Salami

    Lynx is cooked

    my verdict is that you hit the dirt
  3. Salami

    Lynx is cooked

    just aim at his head lol
  4. Salami

    Ping Issues

    Hi there, I'm happy to hear that you're enjoying the server, and I'm sorry to hear that you're encountering lag issues at the moment. I'm rather confident in stating that these issues are very unlikely to have been caused by the addition of these new billboards. It is more likely that something has happened on your end of the connection, and just coincidentally started playing up at the same time this update went live. I'd recommend beginning generic troubleshooting steps for your connection. These can include, but are not limited to the following: Restart your modem/router. Check for any potential viruses/malware on your computer. Try connecting to the internet with an ethernet cable instead of wirelessly. Check your DNS settings. There are also other methods of troubleshooting, which you can find online if the above solutions do not work for you. I wish you the best of luck in resolving the issue.
  5. Salami

    Naming

    Naming Naming: All people playing medic must have the word 'Medic' clearly displayed in front of their name so that players know they are a medic. All people playing mechanic must have the word 'Mechanic' clearly displayed in front of their name so that players know they are a mechanic. All people playing security must have the word 'Security' clearly displayed in front of their name so that players know they are a security contractor. Examples: [Medic] Huntah, (Medic) Huntah, |Medic| Huntah, Medic Huntah - These are all acceptable naming conventions. Medicalman, Mr Mechanic, securityman, Agent Security, GamingMechanics ... These are all unacceptable naming conventions.
  6. Salami

    Clickers Montage of Potato Skill

    what about the part in the gang hideout where I killed you and you begged me for a revive ???
  7. Assassination Missions Information for police: Police are to completely ignore the assassination mission marker. These are civilian vs civilian missions.
  8. Assassination Mission Rules Rules for the mission starter: You must only begin a mission if you know you can reach one of your houses within 10 minutes. You must not use your actual house building as a place to hide unless the doors are opened. You must be in a reachable position. It is fine if the attackers have to use a ladder to get to you. If you have assistance in defence, they must be wearing the same clan tags as you. You may not use armed vehicles to defend yourself. If you complete the mission, you must stop shooting at attackers for at least 10 minutes to give them time to leave the area. Rules regarding attacking: Once the server message comes up, you are free to kill the mission starter and anybody with the same clan tag as them that are nearby the mission marker (within 300m, otherwise, a declaration is required). You are not to target other rebels in the area. If you kill someone in the crossfire, attempt to revive them. The point of the mission is to assassinate the mission starter. You may not use armed vehicles to attack. Once the mission is over, you must cease all combat and then leave the area within 10 minutes. Combat includes but is not limited to looting, strangling, destroying vehicles, etc.
  9. Negotiations Summary: Police may initiate or accept negotiations from criminals under certain circumstances. Criminals and police are not allowed to bait with negotiations. If the highest ranking officer is not interested in accepting any offer, the police are required to inform the criminals immediately upon negotiation request. Once something is agreed upon by both parties, both parties must adhere to the agreement. Examples: Dave is robbing the bank and the highest ranking officer online believes the force can easily respond, he can deny all negotiation request. A large group is robbing the research facility, the highest ranking officer agrees to terms. Both parties must now follow the agreed terms exactly. How To: If the police want to negotiate with criminals, they should try and do so before all of the damage is done. If criminals want to negotiate with police they should give the police a few minutes to respond before beginning the activity (planting C4 / safecracker). Police MUST respond to a negotiation request, they are not allowed to begin responding to an activity until a response has been sent to the criminal group. Negotiations are valid if done in TS in the negotiation channel, through text messages in-game, or through direct communication in-game. Negotiations made against members of the same clan must be approved by other unaffiliated officers online at the time. The leading officer is responsible for all negotiations made while they are online. They will be held accountable for unbalanced negotiations. Examples: The police can see a large criminal presence at the bank and think a negotiation might be needed, they should attempt to organise this before engaging in combat. A rebel group want to attempt to negotiate a bank robbery. They must message the police with their request and receive a reply before planting the C4. Criminals have asked to negotiate a bank robbery. The police are not allowed to quickly respond to the bank before the criminals have been replied to with an answer. Dave has officer Nick on Steam and negotiates something. This is not allowed, as steam chat is not a valid communication channel. [777] Pete wants to negotiate with the cops. The leading officer is also in the [777] clan. Other officers must agree before the negotiation becomes official. Conditions: Things that can be gained by civilians in negotiations are: Police vehicles, Police weapons, Police Y inventory items (excluding weapons or ammo packs), Jail release (either through the menu or by letting someone escape through a riot), Bounty removal, Being allowed to complete a (victimless) illegal activity. Examples: Dave requires a Hunter as a getaway vehicle. If he gets this vehicle and safe passage away, he will leave the hospital robbery without combat. John has stolen the police MCU. The police offer him 2 weapons if he returns it. John agrees and the trade is made. Jimmy orders that the police provide him with an offroad containing 300 frosted donuts. If they do this, he will leave the checkpoint he is currently holding. A criminal group says they will cease illegal activities for one hour if their friend is released from prison. Bank robbers ask if they can take just 5 money bags once the bank blows, then they will leave without combat. If the police agree 5 is the max amount of bags the criminals are allowed to take.
  10. Vehicles/Aviation Vehicles/Aviation Rules: There is not to be an army of police air vehicles. The police are not the military. Air vehicles should only be used when needed, and otherwise, the use of land vehicles should be prioritised. Some cities have marked areas where landing a helicopter is allowed. In small towns where there are no such areas, an appropriate location may be chosen to land by an officer. Police air vehicles may not land on roads. Air vehicles cannot hover over cities. Officers may only hover over a city if there is an active police operation going on. Drones are not allowed to hover in illegal zones unless there is a current raid in progress. However, they may hover outside the zone and scout the area prior to a raid. Drones are not allowed to return to an area that their driver is barred from due to NLR. This is also considered breaking NLR.
  11. Base Building Destruction Base Building Destruction: Police are allowed to use the destroy feature on player placed assets if one of the following conditions are met: The police can destroy a flagpole whenever they see it and combat has occurred has in the area. This item is illegal at all times. The object is blocking an entryway into a building that criminals are inside of. You need to breach part of a wall to get into an area (you should not destroy the whole wall, just the sections that you need to enter through). The object is currently being used to assist criminal activity (rearming or refuelling areas). You must have a strong valid reason to believe the items have been illegally used. The object is on what the police deem to be somebody else's land. Evidence will need to be provided, and a ranking officer will be held responsible if the police are wrong. Any object that the Chief of Police has deemed to be in an illegal area. Examples: A group has walls around a compound. You may breach through multiple sections, destroying a maximum of three walls. A person has two layers of fences over his front door. You have the right to destroy both layers to gain access to his house. You see a Pawnee rearming at a rearm crate. You may destroy it. There are rebels inside of a bunker hiding from you. You may not destroy it to gain access, however, if the bunker was used as a defence it may be destroyed if the police win the situation (the police cannot return later on and destroy it).
  12. Police Ratio Police Ratio: A ratio of 3 civilians to 1 police officer must be kept at all times. If the ratio is out, there is a 20 minute grace period for police to wait for more civilians to join the server. If the ratio remains out for 20 minutes, some officers must log off to bring the cop numbers down.
  13. Enemy of the State Enemy of the State Rules: A rebel becomes an enemy of the state once their bounty reaches $25,000. Police can shoot enemies of the state on sight, and vice versa. Lethal force can be used. Enemies of the state can be sent to jail for 60 minutes, or they can be executed.
  14. Salami

    Jail Riots

    Jail Riots Jail Riot Rules: Police need to secure the jail when they are informed a riot is taking place, and repair the armoury door. Police are not to camp the jail island. They can remain for 2 minutes after a riot has been concluded to clean up vehicles, then they must leave the island. Responders to the jail riot must stun and restrain armed inmates. People assisting in the riot from the outside must be stunned and restrained, or killed if necessary according to 'Use of Lethal Force' rules. Prisoners that are caught rioting should be re-sent to jail with their original charges, and an automatically added charge of rioting. Prisoners that are rioting will have their sleeves removed so that they are easily distinguishable. Responders can open locked doors by pressing '0' near them. Make sure you do not let prisoners out. Anybody attacking the jail from the outside may be charged with armed occupation.
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